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Apps and games, built like they're meant to last.

MobiBrick Technologies designs and engineers mobile apps and games for teams who care about the details — from architecture to app-store launch.

iOS · AndroidPlatforms
2D · 3DGame Engines
24/7Launch Support
iOS NativeAndroid NativeUnity 2D/3D Unreal EngineFlutter Cross-platformUI/UX Design Cloud BackendLive-ops & Analytics iOS NativeAndroid NativeUnity 2D/3D Unreal EngineFlutter Cross-platformUI/UX Design Cloud BackendLive-ops & Analytics
What we do

Four disciplines, one build team from kickoff to launch.

No handoffs between teams — the people who scope it are the people who ship it.

iOS & Android Apps

Native Swift and Kotlin, or a shared Flutter codebase — chosen on merit, not habit.

Game Development

2D and 3D games in Unity and Unreal, tuned for tight controls and clean frame pacing.

UI/UX Design

Wireframes to hi-fi prototypes, tested on real screens before a line of code is written.

Backend & Cloud

APIs, databases, and infrastructure sized for real traffic, not just the demo.

How we build

From foundation to launch, in four steps.

01

Scope & architecture

We map the data model, platform choices, and timeline before any building starts.

02

Sprints & demos

Two-week cycles with a working build to review at the end of each one.

03

QA & tuning

Performance passes, edge cases, and polish until it feels solid, not just functional.

04

Launch & support

Store submission, monitoring, and a support window once it's live.

We treat every build like a structure someone has to live in — measured, load-tested, and finished properly before we ever call it done.
— MobiBrick Technologies, engineering principles
Capabilities

The categories of apps and games we specialize in.

Arcade / Runner

Fast-paced mobile games

Endless runners and arcade titles built for short sessions and long retention curves.

Health & Fitness

Tracking & wellness apps

Activity and habit tools with clean dashboards and wearable integrations.

Commerce

Shopping & marketplace apps

Catalog, cart, and checkout flows engineered to convert, with payments handled securely.

Casual / Puzzle

Collectible & puzzle games

Progression-driven casual games designed to be picked up in short bursts.

Tools of the trade

Our tech stack.

Swift
Kotlin
Flutter
React Native
Unity
Unreal Engine
Node.js
Firebase
AWS
PostgreSQL
GraphQL
Figma
02Platforms — iOS & Android
2 wkAverage sprint cycle
60fpsPerformance target for games
24/7Post-launch monitoring

Got an app or game idea?

Tell us what you're building. We'll lay out a plan, a timeline, and an honest estimate.

Get a free consultation
Get in touch

Let's build something.

Talk to the team

Share your idea, budget range, and timeline. We reply within one business day.

@ support@mobibrick.com